As some of you may have noticed early today at the time I'm writing this, I posted yaoi of Aozora with Masayoshi, Gotobuki, and Sharkane. Of course since there were no ladies in that picture, I expected it not to gain much reputation. Turns out I was right.
So just to make sure my audience didn't abandon me for this once-in-a-lifetime occurrence, I'm going to whip up a version with Shinobu, Heren, Chinatsu, and Saniko, an all female cast. Keep in mind that I suddenly didn't become homosexual; I'm just going through one of my many phases, like I do with videogame series (at least, when I was younger). I didn't stop liking the human female body and giving it unique twists; it's just I might as well have drawn my characters especially considering no one'd be interested in doing ecchi of a guy. *lmaos*
Okay, BS is over.
If you all remembered a time when I explained the series' story arcs, I mentioned one entitled Aozora's Adventure 64, which if my series actually had games, it'd be a Super Mario 64 clone with elements from hack-and-slashers, first-person shooters, and role-playing games. It'd have 360 (or 240 if so much replay value for 100% gets aggravating) stars to collect, multiple mini games, tricky boss fights, and a heavy online matchmaking system where you can unlock new costumes and equipment to deck out your avatar, and you can save 100 of these per save file (though in the main campaign, you always control Aozora). And I was thinking of what ways that if somehow Aozora's Adventure 64 ever made it to the Xbox 360, the Playstation 3, and the upcoming Wii U, which let's be honest will never happen, methods I could provide exclusive content for each system the game comes out on. And the main method would be through three new characters added to the game.
Much like Hyperdimension Neptuna, these three characters would be based upon the color scheme and theme of the consoles they represent, all with heavy duty armor. The one representing the Wii/Wii U would be a beige-skinned man with powerful ice magic, the one representing the Xbox 360 would be a man that's not as muscular but has standard skin color and uses electricity as his main gimmick (aside from having the personality of a warrior), and the one modeled after the PS3 would be a female with a design that parodies Purple and Black Heart from Hyperdimension Neptuna but with a bit of a Bayonetta flavor, using a variety of black magic to get her ways.
Each version has their own set of exclusive missions/stages and an exclusive course encountered late in the game where one of these characters, a recent member of the Witches, would be faced (the other two serve as allies at different parts of the story). The Wii U version would have Glacier Carnival with the Wii/Wii U character as the main boss, the 360 version would have Terraform Base with the 360 character, and the PS3 version would have Onyx Industrials with the PS3 lady as the main boss. Whichever one the player must confront must be defeated alongside the other Witches (present in all versions of the game) to enable access into Kurayami's base.
Can't really explain anything else.
Friday, September 14, 2012
Friday, July 27, 2012
Buddy-Zora
Wanted to see more art of my characters (but cuter)
Wanted to play with them to your heart's desire?
Want to make up your own yuri and yaoi scenes with the stupidest of combos?
Then you're sure to like the Aozora's Adventure for BuddyPoke collection! Scan these sexy QR codes in the iOS app BuddyPoke to get 75% accurate re-creations of 27 characters from the series.


























Wanted to play with them to your heart's desire?
Want to make up your own yuri and yaoi scenes with the stupidest of combos?
Then you're sure to like the Aozora's Adventure for BuddyPoke collection! Scan these sexy QR codes in the iOS app BuddyPoke to get 75% accurate re-creations of 27 characters from the series.
Tuesday, June 12, 2012
A random assortment of summer updating.
*I am now done with school entirely, so now I can devote my entire time to helping the series grow. This also means sketches (as well as new designs) will now be put on hold for some time, and the focus will be on expanding and in rare cases re-designing the current cast.
*Kurayami, for instance, will have her normal appearance re-designed so she looks more what she's supposed to look like: a witch, though still revealing in appearance, but not half-naked like she is now. The other members I didn't design (which consists only of Blake, Adelvina, and Lorenz) will have their transformed appearances designed revealed as well.
*I will not change the title nor any of the character's names anymore. Aozora's Adventure is the true ultimate final title.
*Once again, the series is intended to be somewhat of a parody series; in that some, though not all characters are designed based on already-existing concepts and ideas, while poking fun and also being a tribute to Japanese fiction and culture. Though I promise, everyone will go through a growth spurt and undergo character development, with their backstories, characteristics, relationships with others, etc. finally recorded on the Wiki, and I'll try to make them as original, detailed, and if possible heartwarming at the same time. Any kind of assistance and/or feedback is welcome, though don't be too critical; I work my best! B)
I'm also thinking of starting a contest with actual cash prizes $50 for 1st, $20 for 2nd, $10 for 3rd, plus features for top 5 as well, though such a thing won't happen for some time, as I need to get more profile art done.
But otherwise yea, what a hectic day I had today.
Monday, March 12, 2012
Plots. Nothing else.
Howdy fellas. Today I was initially going to showcase a drawing that I did a few weeks ago, but I eventually wanted to instead devote some time to answer the question I got recently: What am I going to do with the characters that I have had in my series since late 09 and early 10?
Well they're still there, of all things. Still not amused? Read on.
The series is meant to be a cross between numerous different genres and heavily spoof and parody different Japanese media franchises, whenever it be anime, manga, video game, or any combo of the three. The series' storyline initially begins in the year 2017, which is where the first arc, simply titled Aozora's Adventure is set, and focuses on Aozora attempting to rescue the Jetters after they're kidnapped and re-programed by the A.C.E.S. It's basically the plot of Mega-Man (more along the lines of Powered Up) retold with different characters, in the form of a Super Mario-esque game, based mainly on the layout of Super Mario Bros. 3 and Super Mario World. Rosenkreuzstilette did the same thing, so why is me trying to do so no different? The only difference is mine is a Super Mario clone rather than a Mega Man clone. Regarding the games, they are scheduled to be made in the near future. How many times do I need to get this across your heads? I'm allowed to express my ideas.
The second arc is known as Aozora's Adventure 64 and plays like a Super Mario 64 clone crossed with the gameplay mechanics of titles like Kingdom Hearts and Devil May Cry and many more 3d platformer/adventure titles. The story is that the Witches, ascending from an unknown dimension, have entered another dimension in the hopes of causing as much havoc as possible. So Nack, a small boy-man with a propeller cap goes into the real world to seek Aozora's assistance, agreeing to such an ordeal. Joker and his crew return and partner with the Witches, but as the story unfolds, they separate back into two clans both against Aozora. This would be the game that would spawn Aozora's new design from my pal Ryan McConnachie and his ability to use "gear"; weapons like swords, guns, and boomerangs, as well as being able to pilot ground, water, and air-based vehicles.
The third arc abandons the main storyline and instead takes place in Japan's Sengoku period, featuring Amano and his four allies, (with designs for only two of them existing) venturing off into northern China to defeat an unknown evil. This game is more along the lines of a platformer mixed with a RPG, somewhat like a Zelda II-esque clone, but with Mario powerups. Yea powerups; What else?
The fourth arc focuses on another new band of characters, from what I've described countless times as the "Darkness" sidestory. This part of the saga contains six main characters, including Mara and Vinzenz, in a gothic/futuristic type setting, up against a large demonic beast of a character whom pretty much is like the Kurayami of this story, but male. It returns to being a Super Mario 64 "expanded" clone but with new and different features, mainly ones based on the complete change in tone.
The fifth arc returns to the main series with an RPG based on Super Mario RPG named oh so creatively; Aozora's Adventure RPG. When Joker makes an unexpected comeback to defeat Aozora again, he launches him high into the sky and across Asia, where he lands (rather uncomfortably) on a small pirate ship coasting along the north-west region of Europe, piloted by a mysterious young pirate about Aozora's age, whom Monkey D. Luffy would be embarassed to have as a sidekick. Aozora recovers and travels across Europe, with new allies: a Robin Hood-esque character (Jiroukichi), a princess specializing in magic, a cowboy, a mermaid (Nanami), a shy and independent mage (Zeshiro), and a large brute who loves his big guns. At the end of it all, they go into a portal that takes them into Joker's new digs and finish him and the A.C.E.S. off again. Aozora then returns home, he bids goodbye to his new friends, and they have a happy evening.
The sixth and last arc of the first saga is the Rockman/Mega Man clone I've mentioned two months ago on my brother blog. Nack returns and requests Aozora to assist him again with another land (this time an island) run amok by the demonic beast character from the Darkness sidestory (the first in-universe crossover), whom has taken control of eight of the contents' individuals (Genroy, Fakhriya, Matthias, Shinobu, TaiYang, Orochi, Kento, and Keanu) and sent them to raise hell. Toshi (yea that guy) makes a chargeable gun that shoots blue plasma bullets and can scan the abilities of a weakened or defeated foe in battle to create a new projectile with limited ammo based on the scanned person and give Aozora a fresh new coat of color. Once Aozora restores the eight "masters" back to their initial state, he ventures into the demon man's castle and defeats him, only to have Joker pop out and announce his plans to rid of Aozora and many others, so Aozora chases him to Joker's new castle, and ultimately defeats him again. Aozora then leaves the island via a surfboard and returns back to his home in Japan, where he don't here much about the guy for a while.
Then the second major saga kicks off with yet another Super Mario clone with some elements from Rayman Origins, Donkey Kong Returns, and Kirby's Return to Dreamland. This title, known as Aozora's Adventure II, begins with Keisha beginning to be uncomfortable around Aozora and his constant and unexpected nor unexplained mood swings, so to break the too off together, Toshi offers to take Keisha out on a small boat ride across the night sky, which Keisha agrees to. Unfortunately, the two are caught by a large battleship with a mechanical mouth used to trap targets, and taken inside by a pink-haired sailor wearing a striped uniform, where they are forced to stay with him and are shattered of every possible method of escaping (including overloading the circuits of Toshi's "Neo-Watch" preventing him from getting in touch with allies for help). The next morning, Aozora gets worried and takes Satoru and Zik out to investigate, where they come across Taiyang, Fakhriya, and Shinobu, who were visiting Japan that day, and decide to help. They eventually spot the battleship across the ocean and race on foot to get to it, which actually takes days, as they get intensely sidetracked by four of the sailor's top crew members sent to stop Aozora's progress. These include an emo dancing swordsman (Masayoshi), a large, busty pirate woman, a young and crazy male who loves mechanics, previously appearing in Aozora's Adventure 64, and a ninja woman lurking inside a large Japanese bathhouse/hotel (Saniko). After defeating the four crooks, Aozora and friends reach and begin investigating the battleship for any clues on the sailor, and eventunally they find him inside in the main control room. They have a large fight, eventually defeating him. When they demand answers, the sailor replies that he was forced to send Keisha and Toshi into another dimension by the request of his superior-in-command, so with minor assistance, Aozora's team enter the second dimension (how many are there in this series? @__@) where they come across four additional baddies, a man sporting crazy blonde hair in a tuxedo with a passion for badass cars, a bounty hunter with armor, a long sword, and a big stinkin' machine gun, a fighter with two sidekicks and a large flamethrower with a knife mounted to it (Sharkane, with Grip and Gnear), and a powerful ice princess with a cold passion. They eventually come across the big bad responsible (whom I have yet to create/receive any designs of) for kidnapping Keisha and Toshi. And I'll leave it with that.
After that, the second saga would spawn two "Gaiden" games, one a fighting game alike Street Fighter and Sonic the Fighters (especially the later, with some features from The King of Fighters), and the other a racing game based on Mario Kart, but with no rubber-band but instead human-like AI, 36 tracks, 50+ items, and a precise and near-flawless online mode. Both titles would feature most, if not all the characters in the series to date across three different universes (main, oriental, and darkness), including new characters thrown into the mix.
So that's it. Please of all things don't throw a shitfit, because I've had a rough afternoon today regarding a few subjects.
Tuesday, January 31, 2012
Revenge of the Sketches
Been a while, hasn't it? Back with the sketches!




Now if any of you are asking why I refuse to upload these to deviantART, I don't want people to start flaming these because the anatomy and/or designs of these aren't well-done as any of my digital stuff. That doesn't mean I don't want anyone seeing them. In fact, I want every of my major followers to notice these one way or another so that they can tell me what I should try fixing on their designs before I start on (that is, if I start on) basic art of them in any future. In the meantime, here's the new four I have to showcase.
This one is the earliest I've done since Saniko; and is possibly another male alternative to Kurayami besides Blake. He is a large demon-esque character and the main antagonist of the "Darkness" side-story, though he does fade into the storyline of the main series later on. Possibly the only character that has similar strength to, if not stronger than any of the higher-ranked members of the Witches, but unlike them, this character always stays in his "transformed" state.
The photo I took of the sketch is of a very shoddy quality, but at least you can still see what the character looks like. :P Moving on.
This girl is part of the oriental side-story (the one that Amano is the protagonist of). There's not much I can say regarding her appearance, though I did take minor inspiration from one relatively unknown source [second from left], though the source does have some "advanced" characters. Either way, there's your lead female of the side-story. A Chinese girl that migrates to Japan and performs in Kabuki plays before joining with Amano and venturing alongside him.
The oriental side-story takes place in Japan's Sengoku period and is set to include many references and spoofs to ancient (pre-Tokyo) events and stories of both Japanese and Chinese cultures. For those wondering, it won't have much, if any fan-service compared to either the main or Darkness plots since all the characters are pretty much clothed all the way. But I'm sure you'll be finding some busty girl in there somewhere.
*absolute embarrassment moment"
ONWARD.
Yes I did tell you these were sketches, didn't I? Well either way, as if I needed to pay homage to any more characters that I was not involved in designing, here's our third "Mascot" character, Nack. A small chubby man-child with a battery-powered propeller on his pilot's cap. Not much to say about him either, he just follows Aozora and delivers news to him should any major threat appear. Of course this does lead to Aozora sometimes popping Nack one on occasion, either intentional or on accident.
And here comes our final offender for the night. the tan-skinned light sand haired-name not announced. Now where have I heard of this color combo?
He is probably one of the series' many parodies and shoutouts to the ever-so-loved Tengen Toppa Gurren Laggan, sporting an outfit with a similar color scheme and appearance (but not exact) and a thing for piloting large mechas, much like Simon's child form, the one that he uses most frequently is a large "stomper", somewhat like Mecha-Legs from Rayman 3, though more advanced. He's a frequent villain in the series, though not as threatening as the A.C.E.S. or any of the witches or demons. And whenever he's defeated by Aozora, you can expect him and his stomper to be back for revenge. Even without the stomper, he's pretty furious with the series' many gun variants.
That's all for today. If you like, leave me your thoughts.
Monday, December 5, 2011
A plethora of sketches!
Update: Added some names to the un-named characters.
Character 1: Genroy
Character 2: Name TBA
Character 3: Name TBA
Character 4: Name TBA
Character 5: TaiYang
Character 6: Orochi (Orocho if the "i" at the end is not suited for his gender)
Character 7: Kenta (Kento if the "a" at the end is not suited for his gender)
Character 8: Name TBA
Character 9: Name TBA
Character 10: Masayoshi
Character 11: Saniko
Just for clarification issues or whatnot, there is a reason why I have to write "heterosexual" under all these characters just for that certain fanbase to not come under the assumption that my characters are "homo gay".
There is also a reason why I ask for criticism on my character designs; so I can make them better.
Gooday.
Thursday, November 3, 2011
Gotobuki Sketch Enhancement
Only a bit minor for an update, but I decided to shade in my sketch of Gotobuki that I did in early September.
In actuality, it's still the same guy, just with the darker parts being identifiable. I'm also posting this because I 'm planning to draw up Gotobuki for my next legit piece of art. From there I can hopefully show off his claws and other features.
Wish me luck!
Saturday, October 22, 2011
Commission/Fan art Update
Long time no see, buddies. I've decided to showcase a few more art that I've gotten over the course of the last month.


This little cute pic was made for me by Liquid10, who's always been quite kind to me, even in situations where I turn irate for any reason. As you can tell, it was intended to be a birthday gift for me (wish other of my friends did that), however it was sorta delayed until September. Regardless, L10 put his faith into Keisha and Sakaki as he does with all his and his friends' characters. Thanks again, pal.
Now for the stuff that I actually had to pay for.
This is art of Vinzenz, a recent character of mine that I commissioned Haychel to draw, which once it was completed, sparked a bit of controversy from a previous commissioner that commissioned Rosenkreuzstilette (Had quite a history convincing people I liked that series, and so on). But in honesty, who cares.
The pic overall is of great quality, and the original sketch I did up was enough to get the full detail on the colors and whatnot. Overall, a good effort that doesn't disappoint.
This last pic is from Jastur-Axmus is of a character whom is also a recent OC of mine, Ranaka. She's one of those sexual female villain characters I cannot stop making (it's a passion!). It's a beautiful piece that shows off my favorite human female body part (*gulps*), and has a great posing, coloring and shading job. Only thing is that the background, as simple as it may seem, really can distract from the actual character, and I feel as if the buttocks could have been a little more rounded, but like I always say, no one is perfect.
Okay, that's all or now.
Friday, September 30, 2011
Modern mages in 21st century. What else?
Here's another sketch that I'm sure not many people will see since I'm so underrated.
This is another character with magenta-maroon hair and mid-dark skin, whom I'm deciding to call Zesiro. He's a 20-year old male mage/wizard, and like all of my male characters to this date, he's heterosexual, only fancying in having love to a female. He's a resident of a town in Europe, where one of the later plots of the Aozora's Adventure series takes place. As with all of my other mage/wizard/witch/sorcerer characters, he has many different abilities at his disposal. But unlike the other characters of this type, he does not have an alternative transformation, rather he can adjust his own body parts for any scenario he needs, provided it's a simple transformation to one or more of his body parts and not something complex. (Think of Eve from Black Cat and you'll get it)
Well I'm running out of time, so I'll wrap it up here. Catch 'ya later.
Saturday, September 24, 2011
Aquatic Life is Miracle x100.
NOTE: Some parts about this post may become a little strange, rarely for a blog like this where I rarely bring up anything strange. If you are somehow disgusted by the following dialogue, my biggest apologies. I promise this will be the only time I will discuss something that comes close to the miracle of life, unless I must bring it up again.
For how I interpret mythological hybrids (mostly limited to centaurs, nagas/lamias, and of course mermaids/mermen) in my works, mainly in NSFW territory, they should be more realistic to the animals they represent. Besides just looking like they are, they share most, if not all the original traits, including their diets, anatomical structure, and reproduction methods. If the animal it represents has horns, it has horns. If it has a tail, it has a tail. If it has sharp teeth, it has sharp teeth. If it reproduces through eggs, then I'll leave you to imagine the scenario. The only major difference with hybrids is alongside the upper human body, the ability to cumulate better with humans and other types of hybrid species, a trait not usually associated with the animal kingdom.
But before I turn this into a fantasized mammalogy class complete with explicit stuff, hybrids that are based of carnivorous animals, like centaur-lions and nagas, are the nasty faces of these hybrids. While there are friendly varieties that don't choose to eat specific hybrid species, like my own Ziki, these carnivorous hybrids will often attack and eat their victims alive. In the case of females killing and feasting on males, they will "make love" to the male before killing and devouring them. Rarely, the good-hearted female naga may allow the male victim to live, often keeping it as a secret from the rest of the tribe. This whole story also works with the lesser-known male nagas killing a female.
So I've already given you enough stories to vomit to today. After you're finished with the toilet, let's start focusing on mermaids only and the ones that will appear in Aozora's Adventure. Afterwards, I'll say a few last words before I close the post.
Mermaids aren't common in this world, although they do exist. They were more or less creatures brought to Earth due to a very complex European science experiment to bring mythological hybrids into reality by combining genes and DNA with both humans and animals. They created two creatures, a single white mermaid and white merman (as white is supposably every color put together, according to spectrums), and released them into the ocean to mate and spread off offspring through the seven seas. So to sum this up, they were treated as endangered species, and by several months, mermaids and mermen began to grow intelligence and construct underwater cities and temples, and developed basic combat skills to fight off predators of basic fish and other enemies. The mermaids/mermen are not "magic" and thus cannot transform their fish tails into human legs and do the same (or vice versa) to other humans and mermaids. While female mermaids do possess good singing skills, it is not possible for them to sing to distract/lure away/lure to death people.
The main and most well-known mermaid of the series would be this one: Nanami.
The blue and somewhat snooty mermaid was one of the earlier mermaids born from the experiment, with an age equivalent to a 22-year-old healthy human female. She is one of the few high-ranked elite mermaid warriors in the oceans to be a female, and had learned how to move on land by slithering her tail like a snake (yea, don't know if that's a jumping the shark moment, but hey, she can breathe on air since she has the traits of not only fish, but also humans).
Her main weapon is (what a shock) a trident that not only can do basic strikes thanks to its long size and sharpness, but it's also infused with electricity, which allows for heavy powerful strikes. Well this electricity is an alternative kind that doesn't conduct in water (well it does, but it only goes such a distance before it dies down). As you'd expect, she's stronger in aquatic environments because that's where she spends most of her life in.
Strange to think this is the first major mermaid character since after all the ones from my reject of a "franchise" got thrown down the toilet. Well at least this one doesn't look like a Mermaid Melody Pichi Pichi Pitch knockoff, which I'm proud of myself for giving her so much shite to wear, besides just a shell bra.
Well that's it for now. Hopefully I'll get to writing more bios of the characters on the Wiki, including of the recent ones. As for the previous character in the last post, I'm leaning over to calling him "Vinzenz" (yeah, a German name. Not only the Japanese can think of good names).
See ya.
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